Using resource management games for mobile phones to teach social behaviour.
Tilmann BitterbergHanno HildmannCherif BrankiPublished in: TAMoCo (2008)
Keyphrases
- mobile phone
- resource management
- resource allocation
- management system
- mobile devices
- quality of service
- grid computing
- mobile learning
- mobile phone users
- smart phones
- resource usage
- resource utilization
- social networks
- mobile technologies
- intelligent agents
- social interaction
- mobile users
- mobile applications
- real time
- m learning
- social media
- e learning
- wireless sensor networks
- response time
- context aware
- information sources