Airflow for Body Motion Virtual Reality.
Masato KurosawaYasushi IkeiYujin SuzukiTomohiro AmemiyaKoichi HirotaMichiteru KitazakiPublished in: HCI (4) (2018)
Keyphrases
- virtual reality
- computer animation
- virtual environment
- human body
- computer graphics
- virtual world
- image sequences
- augmented reality
- motion estimation
- photorealistic
- motion capture
- three dimensional
- motion analysis
- motion planning
- space time
- human motion
- optical flow
- interactive virtual
- camera motion
- virtual humans
- virtual reality technology
- multi sensory
- inverse kinematics
- motion tracking
- deformable objects
- configuration space
- virtual space
- virtual training
- virtual museum