A quantitative analysis of the collective creativity in playing 20-questions games.
Wen DongTaemie KimAlex PentlandPublished in: Creativity & Cognition (2009)
Keyphrases
- quantitative analysis
- computer games
- game playing
- games played
- foreign language learners
- game players
- qualitative analysis
- imperfect information
- online game
- board game
- idea generation
- video games
- qualitative evaluation
- human players
- game theory
- card games
- card game
- game theoretic
- qualitative and quantitative analysis
- answer questions
- educational games
- general game playing
- multi player
- multiple choice
- perfect information
- game design
- computer poker
- digital games
- nash equilibrium
- opponent modeling
- serious games
- coalitional games
- pilot study
- game tree search
- collective intelligence
- mr images