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Investigating the impact of perturbed visual and proprioceptive information in near-field immersive virtual environment.
Elham Ebrahimi
Bliss M. Altenhoff
Christopher C. Pagano
Sabarish V. Babu
J. Adam Jones
Published in:
VR (2015)
Keyphrases
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virtual environment
virtual reality
virtual world
virtual space
role play
real time
computer vision
learning environment
information processing
computer graphics
multi user