Embodiment, Embeddedness, and Experience: Game-Based Learning and the Construction of Identity.
Yam San CheePublished in: Res. Pract. Technol. Enhanc. Learn. (2007)
Keyphrases
- game based learning
- digital games
- digital game based learning
- game based learning environment
- game design
- learning environment
- games based learning
- video games
- educational games
- virtual world
- hong kong
- learning processes
- game play
- online game
- game playing
- learning outcomes
- user experience
- chinese language
- serious games
- virtual environment
- school education
- learning process
- mobile learning
- game development
- real world
- empirical evidence
- user interaction
- end users
- students learning
- computer science
- computer games
- information systems