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An Attempt of Adaptive Heightfield Rendering with Complex Interpolants Using Ray Casting.
Daniel Cornel
Zsolt Horváth
Jürgen Waser
Published in:
CoRR (2022)
Keyphrases
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ray casting
volume rendering
volume visualization
volume data
direct volume rendering
gpu implementation
real time
general purpose
graphics hardware
implicit surfaces
ray tracing
image processing
d scene
depth information
image synthesis