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Neue Herausforderungen in der Praxis: Head Mounted Displays und Augmented Reality benutzerorientiert gestalten.
Henning Brau
Christine Ullmann
Hartmut Schulze
Published in:
Usability Professionals (2005)
Keyphrases
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augmented reality
virtual objects
human computer interaction
multi user
mixed reality
virtual reality
real scenes
markerless
mobile augmented reality
real environment
learning games
head mounted display
promising experimental results demonstrate
artificial intelligence
computer vision
live video