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Simplifying Hands-On Teaching of Distributed Algorithms with SPLAY.

Etienne Rivière
Published in: IPDPS Workshops (2012)
Keyphrases
  • learning algorithm
  • cooperative
  • real life
  • significant improvement
  • computational cost
  • worst case
  • distributed systems
  • times faster
  • data mining
  • data structure
  • learning environment
  • mobile agents
  • distance learning