A qualitative analysis of the effect of wholistic-analytic cognitive style dimension on the cultural heritage game playing.
George E. RaptisChristos FidasNikolaos M. AvourisPublished in: IISA (2016)
Keyphrases
- cultural heritage
- qualitative analysis
- game playing
- cognitive style
- attitudes toward
- quantitative analysis
- digital libraries
- content analysis
- multimedia
- multi player
- general game playing
- statistically significant
- game tree search
- virtual museum
- learning environment
- game tree
- imperfect information
- fault tree
- learning styles
- digital objects
- digital collections
- web based technologies
- human factors
- game play
- digital archives
- knowledge society
- video games
- learning outcomes
- individual differences
- cidoc crm
- machine learning