Interactive television usage and applications: the Portuguese case-study.
Manuel José DamásioCélia QuicoAndré FerreiraPublished in: Comput. Graph. (2004)
Keyphrases
- case study
- digital tv
- interactive tv
- real world
- software development
- computer graphics
- lessons learned
- virtual reality
- graphical interface
- interactive multimedia
- real time
- clustering algorithm
- knowledge base
- image sequences
- video sequences
- digital libraries
- knowledge management
- user interaction
- problem based learning
- artificial intelligence