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Using emotion in games: emotional flowers.
Regina Bernhaupt
Andreas Boldt
Thomas Mirlacher
David Wilfinger
Manfred Tscheligi
Published in:
Advances in Computer Entertainment Technology (2007)
Keyphrases
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emotional state
emotion recognition
affective computing
human decision making
human behaviour
video games
facial expressions
game theory
affective states
virtual characters
human computer interaction
physiological signals
educational games
computer games
game theoretic
game playing
game play
nash equilibrium
cognitive model
game design
nash equilibria
audio visual
human computation
sentiment analysis
emotional intelligence
serious games
game players
multi agent systems
pure nash equilibria
text to speech synthesis