Mullivelled 2.0 - Wrapping a Real-Time Strategy Computer Game into an Educational Gaming Environment.
Jaan NeljandikUlrich NorbisrathEero VainikkoAnne VillemsIvar MannamaaPublished in: International Conference on Internet Computing (2009)
Keyphrases
- computer games
- real time
- educational games
- game engine
- digital storytelling
- educational software
- serious games
- video games
- pilot study
- game design
- games based learning
- autistic children
- game play
- digital entertainment
- adventure game
- digital games
- role playing game
- game development
- game ai
- mobile games
- online game
- game playing
- synthetic characters
- intelligent agents
- mobile robot
- case study