The effect of hands synchronicity on users perceived arms Fatigue in Virtual reality environment.
Vincent ReynaertYosra RekikFlorent BerthautLaurent GrisoniPublished in: Int. J. Hum. Comput. Stud. (2023)
Keyphrases
- virtual reality
- virtual training
- virtual world
- virtual environment
- virtual humans
- three dimensional
- user satisfaction
- augmented reality
- virtual space
- computer animation
- physical world
- virtual museum
- computer graphics
- virtual reality technology
- user interaction
- virtual reality environments
- dynamic environments
- multi sensory
- interactive virtual
- real time
- computer generated forces
- photorealistic
- user interface
- collaborative virtual environments
- computer interface
- real environment
- cultural heritage
- autonomous agents
- video sequences
- image processing
- tangible user interface
- e learning