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Is It Only the Violence?: The Effects of Violent Video Game Content, Difficulty, and Competition on Aggressive Behavior.
Christopher E. Hawk
Robert D. Ridge
Published in:
J. Media Psychol. Theor. Methods Appl. (2021)
Keyphrases
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video games
learning experience
game design
game playing
educational games
game play
metadata
computer games
learning tools
learning process
game based learning
multimedia
case study
serious games
commercial games