Teaching Students How to Frame Human-Computer Interactions Using Instrumentalism, Technological Determinism, and a Quadrant Learning Activity.
Luke FernandezPublished in: Frontiers Comput. Sci. (2021)
Keyphrases
- learning activities
- human computer interactions
- learning environment
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- learning design
- e learning
- instructional strategies
- inquiry based learning
- mobile learning
- learning companion
- human computer interaction
- learning processes
- activity theory
- augmented reality
- mobile devices
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- computer supported
- interactive learning environments
- pedagogical approaches
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- visual search
- cooperative learning
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- learning community
- learning algorithm
- teacher education
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- student centered