Beneficial Dependencies: Design Principles for Narrative Games.
Ido IurgelPublished in: International Conference on Virtual Storytelling (2005)
Keyphrases
- design principles
- serious games
- instructional design
- design decisions
- software engineering
- interactive narrative
- game theory
- nash equilibrium
- user interface
- design process
- computer games
- game play
- design patterns
- video games
- data sets
- educational games
- artificial intelligence
- detailed design
- database design
- cooperative
- high level
- knowledge base
- information systems
- real world