Revisiting the Twentieth Century Through the Lens of Generation X and Digital Games: A Scoping Review.
Hannah R. MarstonMaría del Carmen Miranda DuroPublished in: Comput. Games J. (2020)
Keyphrases
- digital games
- digital game based learning
- game based learning
- learning environment
- serious games
- educational tool
- digital media
- computer games
- educational games
- learning contexts
- game play
- artificial intelligence
- game design
- digital libraries
- social networks
- learning tools
- distance learning
- learning experience
- role play