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Acquisition, processing and coding of 3D holoscopic content for immersive video systems.
Amar Aggoun
Obaidullah Abdul Fatah
Juan C. Fernandez
Caroline Conti
Paulo J. L. Nunes
Luís Ducla Soares
Published in:
3DTV-Conference (2013)
Keyphrases
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multimedia
real time
coding scheme
online video
video content
multimedia data
data processing
video streams
virtual reality
space time
user generated
data acquisition
virtual environment
computer systems
distributed systems
wavelet transform
video sequences
metadata