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A Hybrid-Streaming Method for Cloud Gaming: To Improve the Graphics Quality delivered on Highly Accessible Game Contents.
Kar-Long Chan
Kohei Ichikawa
Yasuhiro Watashiba
Putchong Uthayopas
Hajimu Iida
Published in:
Int. J. Serious Games (2017)
Keyphrases
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high precision
experimental evaluation
significant improvement
cost function
computational cost
detection method
preprocessing
synthetic data
high accuracy
clustering method
high quality
virtual world
data management
dynamic programming
segmentation method
data sets
game theory