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CRISPEE: A Tangible Gene Editing Platform for Early Childhood.

Clarissa VerishAmanda StrawhackerMarina Umaschi BersOrit Shaer
Published in: Tangible and Embedded Interaction (2018)
Keyphrases
  • early childhood
  • learning technologies
  • computer technology
  • young children
  • computer games
  • computer usage
  • microarray
  • image editing
  • learning algorithm
  • knowledge representation
  • open data
  • technology integration