CPU-style SIMD ray traversal on GPUs.
Alexander LierMarc StammingerKai SelgradPublished in: High Performance Graphics (2018)
Keyphrases
- single instruction multiple data
- graphics processing units
- parallel processing
- gpu implementation
- massively parallel
- ray casting
- parallel architectures
- highly parallel
- parallel implementation
- real time
- memory bandwidth
- general purpose
- graphics processors
- data structure
- ray tracing
- parallel computing
- parallel algorithm
- processing power
- tree structure
- processing elements
- parallel computation
- computational power
- cpu implementation
- fine grained
- parallel programming
- processor array