Video Game Agents with Human-like Behavior using the Deep Q-Network and Biological Constraints.
Takahiro MoritaHiroshi HosobePublished in: ICAART (3) (2023)
Keyphrases
- video games
- multi agent systems
- virtual agents
- agent architecture
- game players
- multiagent systems
- multi agent
- human behavior
- intelligent agents
- complex networks
- cooperative
- agent behavior
- network topologies
- multiple agents
- educational games
- network structure
- autonomous agents
- learning experience
- learning tools
- interaction networks
- computer games
- game play
- game design
- distributed constraint optimization problems
- dynamic environments
- animal behavior
- agent teams
- distributed constraint satisfaction
- mobile agents
- cognitive agents
- bdi agents
- software agents
- game theoretic
- biological systems
- game theory