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Gamification in supported geocaching tours.
Ahmad Mehrbod
Negin Mehrbod
António Grilo
Carlos Vasconcelos
José Luís Silva
Published in:
ICE/ITMC (2017)
Keyphrases
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user experience
multi objective
databases
artificial intelligence
computer vision
three dimensional
reinforcement learning
evolutionary algorithm
optimization problems
particle swarm optimization
traveling salesman problem
serious games
game design