ChArGED: Implementing a framework for improving energy efficiency in public buildings through IoTenabled energy disaggregation and serious games.
Nikos DimitriouAnastasia GarbiKostas VasilakisAnthony SchoofsAmr TahaManolis NikiforakisSarantis KotsilitisThanasis G. PapaioannouDimosthenis KotsopoulosCleopatra BardakiFabian PurscheNikolay DeliyskiPublished in: PerCom Workshops (2018)
Keyphrases
- energy efficiency
- energy consumption
- energy saving
- power consumption
- serious games
- wireless sensor networks
- sensor networks
- energy efficient
- power saving
- energy management
- energy conservation
- sensor nodes
- data center
- energy aware
- process model
- response time
- battery powered
- video games
- power management
- network lifetime
- databases
- software architecture
- routing protocol
- learning process