Collaborative Game Design: A Bounded Case Study of Undergraduate Students in a Capstone Course.
Helen FakeJennifer WhitemanBrenda BannanPublished in: CSCL (2017)
Keyphrases
- undergraduate students
- game design
- case study
- design process
- design team
- idea generation
- video games
- academic achievement
- computer games
- learning experience
- educational games
- graduate students
- learning games
- collaborative learning
- pedagogical agents
- serious games
- game play
- software development
- real world
- playing games
- professional development
- learning tools
- computer science
- pedagogical design
- artificial intelligence