Effects of digital games on student motivation in mathematics: A meta-analysis in K-12.
Daniela FaddaMarta PellegriniGiuliano VivanetClaudio Zandonella CallegherPublished in: J. Comput. Assist. Learn. (2022)
Keyphrases
- meta analysis
- digital games
- student motivation
- student achievement
- student learning
- microarray data
- attitudes toward
- high school
- computer technology
- learning tools
- learning styles
- gene expression profiles
- computer games
- cooperative learning
- computer assisted instruction
- statistically significant
- control group
- serious games
- computer science
- learning gains
- educational games
- game play
- game design
- e learning
- learning management systems
- microarray
- game based learning
- machine learning
- computer assisted
- video games