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Perceiving Mass in Mixed Reality through Pseudo-Haptic Rendering of Newton's Third Law.
Paul Issartel
Florimond Guéniat
Sabine Coquillart
Mehdi Ammi
Published in:
CoRR (2016)
Keyphrases
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mixed reality
high fidelity
real environment
augmented reality
virtual environment
virtual world
computer graphics
computer generated imagery
distance learning
real time
intelligent environments
virtual reality
high quality
digital museum
virtual humans
multi agent systems
image processing
artificial intelligence