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A Dynamic Caching System for Rendering an Animated Crowd in Real-Time.
Wayne Daniel Lister
Robert G. Laycock
Andrew M. Day
Published in:
Eurographics (Short Papers) (2009)
Keyphrases
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real time
high fidelity
real time rendering
changing environment
dynamic content
low cost
high speed
graphics hardware
high definition
image processing
data access
dynamic environments
high quality
d scene
access patterns
quality of service
vision system
query processing
image generation