Deciding the winner in k rounds for DISJOINT ARROWS, a new combinatorial partizan game.
Angelo MontiPublished in: Theor. Comput. Sci. (2013)
Keyphrases
- game theory
- video games
- computer games
- nash equilibrium
- game playing
- nash equilibria
- game play
- virtual world
- pairwise
- educational games
- role playing
- game based learning
- game theoretic
- digital games
- real time
- game design
- optimal strategy
- imperfect information
- learning games
- board game
- monte carlo tree search
- minority game