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Learning to recognise 3D human action from a new skeleton-based representation using deep convolutional neural networks.
Huy-Hieu Pham
Louahdi Khoudour
Alain Crouzil
Pablo Zegers
Sergio A. Velastin
Published in:
IET Comput. Vis. (2019)
Keyphrases
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convolutional neural networks
learning process
action recognition
prior knowledge
human actions
data sets
search engine
computer vision
reinforcement learning
viewpoint
active learning
recognition of human actions