Reimagining the Stadium Spectator Experience using Augmented Reality and Visual Positioning System.
Kelvin ChengKensuke KodaSoh MasukoPublished in: ISMAR Adjunct (2022)
Keyphrases
- augmented reality
- human computer interaction
- virtual reality
- mixed reality
- virtual objects
- multi user
- real environment
- visual features
- markerless
- promising experimental results demonstrate
- real scenes
- camera tracking
- visual perception
- live video
- head mounted display
- mobile augmented reality
- visual cues
- learning games
- computer generated images
- three dimensional
- vision system
- molecular structures
- tangible interaction