Smartphone spectatorship in unenclosed environments: The physiological impacts of visual and sonic distraction during movie watching on mobile devices.
Kata SzitaBrendan RooneyPublished in: Entertain. Comput. (2024)
Keyphrases
- mobile devices
- mobile applications
- mobile phone
- context aware
- visual information
- mobile learning
- location based services
- smart phones
- mobile computing
- neural network
- mobile technologies
- mobile platforms
- low level
- mobile users
- real world
- visual perception
- learning activities
- cognitive load
- mobile environments
- dynamic environments
- wifi
- negative effects
- physical location
- computing devices
- android platform