Outcome-focused design for health education games: Understanding playing techniques and values reinforced by a game's procedural rhetoric.
Emily Kuzneski JohnsonPublished in: SeGAH (2016)
Keyphrases
- learning games
- computer games
- game playing
- serious games
- imperfect information
- video games
- digital games
- game engine
- game design
- online game
- role playing game
- game players
- game theory
- nash equilibrium
- idea generation
- commercial games
- quest atlantis
- design process
- nash equilibria
- simulation game
- games played
- board game
- game play
- design principles
- mathematics education
- educational games
- games based learning
- multi player
- educational technology
- perfect information
- human players
- computer poker
- game based learning
- card game
- e learning
- opponent modeling
- two player games
- monte carlo tree search
- mobile games
- game theoretic
- stochastic games
- game development