Using open source software to engage students in computer science education.
Gregory W. HislopHeidi J. C. EllisAllen B. TuckerScott D. DexterPublished in: SIGCSE (2009)
Keyphrases
- computer science education
- open source software
- open source
- computing education
- computer science
- student engagement
- source code
- educational technology
- software development
- keynote address
- game development
- teaching methods
- united kingdom
- mailing lists
- case study
- grounded theory
- machine learning
- high level
- proprietary software
- activity theory
- programming course
- student learning
- learning strategies