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Texture mapping and distortion in digital graphics.
Marcel Samek
Cheryl Slean
Hank Weghorst
Published in:
Vis. Comput. (1986)
Keyphrases
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texture mapping
computer graphics
image based rendering
photorealistic
graphics hardware
d objects
human faces
computer vision
d mesh
image processing
virtual environment
image synthesis
virtual reality
multimedia
viewpoint
face recognition
video sequences
face images
d scene
machine learning