Reinventing the Arcade: Computer Game Mediated Play Spaces for Physical Interaction.
Jenna GavinAndy M. ConnorPublished in: CoRR (2016)
Keyphrases
- computer games
- online game
- game developers
- board game
- pilot study
- game playing
- physical world
- game design
- educational games
- human players
- user interaction
- digital entertainment
- autistic children
- game play
- human computer interaction
- video games
- game engine
- commercial games
- quest atlantis
- serious games
- digital storytelling
- social networks
- game development
- social network analysis
- synthetic characters