Gaze-Contingent Ocular Parallax Rendering for Virtual Reality.
Robert KonradAnastasios AngelopoulosGordon WetzsteinPublished in: ACM Trans. Graph. (2020)
Keyphrases
- virtual reality
- gaze contingent
- eye tracking
- computer graphics
- photorealistic
- texture mapping
- eye tracker
- virtual environment
- d scene
- image based rendering
- augmented reality
- visual field
- high resolution
- eye movements
- computer vision
- human computer interaction
- three dimensional
- image processing
- eye gaze
- virtual space
- visual attention
- virtual museum
- virtual humans
- camera motion
- collaborative virtual environments
- view synthesis
- real time
- virtual world
- interactive virtual
- high quality
- virtual training
- virtual reality technology