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Accelerating Best Response Calculation in Large Extensive Games.

Michael JohansonKevin WaughMichael H. BowlingMartin Zinkevich
Published in: IJCAI (2011)
Keyphrases
  • game theory
  • real world
  • data sets
  • video games
  • imperfect information
  • neural network
  • game play
  • human computation
  • decision trees
  • nash equilibrium
  • serious games
  • game design
  • weighted majority
  • simulation game