Malleable Games - A Literature Review on Communities of Game Modders.
Sarah-Kristin ThielPeter LylePublished in: C&T (2019)
Keyphrases
- literature review
- computer games
- game play
- video games
- game playing
- nash equilibria
- game theory
- game design
- nash equilibrium
- perfect information
- games played
- educational games
- game theoretic
- game development
- game players
- imperfect information
- digital games
- serious games
- monte carlo tree search
- human computation
- case study
- learning games
- online game
- board game
- game based learning
- game programming
- two player games
- multi player
- winning strategy
- fuzzy theory
- general game playing
- coalitional games
- extensive form games
- pure nash equilibria
- game tree search
- game tree
- stochastic games
- mobile games
- game engine
- cooperative game
- adventure game
- information systems development
- opponent modeling
- table tennis
- boolean games
- simulation game
- public libraries
- repeated games
- computer poker
- minority game
- design science
- game mechanics
- leader follower
- evaluation function
- solution concepts
- learning experience
- game ai
- idea generation
- knowledge sharing
- human players
- virtual communities
- role playing game
- social networks
- user experience
- social network analysis
- minimax search
- monte carlo search
- current issues
- mixed strategy