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Predicting unexpected influxes of players in EVE online.
Roman Garnett
Thomas Gärtner
Timothy Ellersiek
Eyjolfur Gudmondsson
Petur Oskarsson
Published in:
CIG (2014)
Keyphrases
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online learning
real time
online game
database
online communities
events occur
real world
data mining
artificial intelligence
knowledge base
web services
multi agent