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Predicting unexpected influxes of players in EVE online.

Roman GarnettThomas GärtnerTimothy EllersiekEyjolfur GudmondssonPetur Oskarsson
Published in: CIG (2014)
Keyphrases
  • online learning
  • real time
  • online game
  • database
  • online communities
  • events occur
  • real world
  • data mining
  • artificial intelligence
  • knowledge base
  • web services
  • multi agent