Design and Development of Educational Platform in Augmented Reality Environment using Gamification to enhance Traditional, Electronic and Lifelong Learning Experience.
Athanasia Eleftheria ChantziCharikleia PlessaIason Chatziparadeisis GkanasDimitrios TsolisAthanasios K. TsakalidisPublished in: BCI (Local) (2013)
Keyphrases
- augmented reality
- learning experience
- learning games
- learning design
- multi user virtual environments
- e learning
- tangible interaction
- immersive environments
- learning scenarios
- design process
- learning tools
- mobile learning
- real environment
- assessment tool
- learning activities
- learning process
- human computer interaction
- user experience
- mixed reality
- lifelong learning
- user interface
- design principles
- real time
- game design
- software engineering
- virtual objects
- mobile robot
- learning technologies
- video games
- learning outcomes
- virtual reality
- learning styles
- design space
- learning resources
- personalized learning
- three dimensional
- virtual world
- educational games
- learning opportunities
- dynamic environments
- expert systems
- metadata