Thai undergraduate science, technology, engineering, arts, and math (STEAM) creative thinking and innovation skill development: a conceptual model using a digital virtual classroom learning environment.
Naphong WannapiroonPaitoon PimdeePublished in: Educ. Inf. Technol. (2022)
Keyphrases
- conceptual model
- skill development
- virtual classroom
- learning environment
- engineering courses
- e learning
- computer science
- distance learning
- engineering education
- creative thinking
- data model
- collaborative learning
- hong kong
- learning process
- artificial intelligence
- query language
- data warehouse
- object oriented
- high level
- learning outcomes
- case study
- science learning
- middle school students
- learning activities
- software engineering
- secondary school
- blended learning
- domain ontology
- multimedia
- science education
- teaching methods
- learning processes
- database
- active learning
- machine learning