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Parallel view-dependent refinement of progressive meshes.
Liang Hu
Pedro V. Sander
Hugues Hoppe
Published in:
SI3D (2009)
Keyphrases
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view dependent
d mesh
multiresolution
image based rendering
d scene
multi view
texture mapping
hierarchical representation
multiple views
three dimensional
photorealistic
d objects
shape descriptors
depth map
scene geometry
computer vision
virtual reality
high resolution
object recognition