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Linking volitional preferences for emotional information to social difficulties: A game approach using the microsoft kinect.

Mary WengCarla A. WallElizabeth S. KimLitton WhitakerMichael PerlmutterQuan WangEli R. LebowitzFrederick Shic
Published in: ACII (2015)
Keyphrases
  • real time
  • object recognition
  • viewpoint
  • image features
  • spatial information