'Translation' and Fruition of an Ancient Book Through Virtual Reality in the Case of Lost Cultural Heritage - Case Study: "Inscriptiones" by Emmanuel Thesaurus.
Sanaz DavardoustAnna OselloRosa TamborrinoPublished in: EuroMed (1) (2016)
Keyphrases
- cultural heritage
- virtual reality
- virtual museum
- digital libraries
- case study
- virtual environment
- multimedia
- interactive virtual
- augmented reality
- computer graphics
- virtual world
- cidoc crm
- computer animation
- virtual reality technology
- virtual humans
- three dimensional
- web based technologies
- digital collections
- knowledge society
- digital archives
- photorealistic
- digital objects
- machine translation
- force feedback
- virtual laboratory
- knowledge management
- heterogeneous collections