An App that Changes Mentalities about Mobile Learning - The EduPARK Augmented Reality Activity.
Lúcia PomboMargarida Morais MarquesPublished in: Comput. (2019)
Keyphrases
- augmented reality
- mobile learning
- mobile devices
- mobile phone
- m learning
- learning games
- learning activities
- learning experience
- language learning
- learning tools
- mobile applications
- virtual reality
- higher education
- virtual objects
- mobile technologies
- multi user
- handheld devices
- human computer interaction
- learning technologies
- learning content
- e learning
- activity theory
- mixed reality
- context aware mobile learning
- mobile apps
- real scenes
- mobile language learning
- real environment
- head mounted display
- mobile learning environment
- social networking
- live video
- three dimensional
- learning platform
- context aware
- camera tracking