An optical see-through display for mutual occlusion of real and virtual environments.
Kiyoshi KiyokawaYoshinori KurataHiroyuki OhnoPublished in: ISAR (2000)
Keyphrases
- virtual environment
- virtual reality
- virtual world
- physical space
- virtual space
- real environment
- multi user
- computer graphics
- collision detection
- serious games
- physical environment
- virtual characters
- natural interaction
- learning processes
- virtual objects
- virtual humans
- real world
- virtual agents
- real time
- three dimensional