Open Virtual Reality Project to Improve Students' Skills.
Diana AndoneSilviu VertMark FrydenbergRadu VasiuPublished in: ICALT (2018)
Keyphrases
- virtual reality
- virtual environment
- virtual reality technology
- interactive virtual
- computer graphics
- augmented reality
- digital museum
- virtual laboratory
- three dimensional
- helping students
- virtual world
- lifelong learning
- collaborative virtual environments
- educational settings
- learning environment
- critical thinking
- collaborative learning
- learning experience
- multi sensory
- tangible user interface
- virtual museum
- special education
- college level
- information literacy
- virtual humans
- photorealistic
- learning community
- learning activities
- mixed reality
- project based learning
- conceptual understanding
- writing skills
- student learning
- higher education
- real time
- multimedia
- critical thinking skills
- learning process
- classroom activities
- high school students
- computer animation
- secondary school