"It's Unwieldy and It Takes a Lot of Time" - Challenges and Opportunities for Creating Agents in Commercial Games.
Mikhail JacobSam DevlinKatja HofmannPublished in: AIIDE (2020)
Keyphrases
- commercial games
- multi agent systems
- multi agent
- multiple agents
- multiagent systems
- cooperative
- intelligent agents
- computer games
- autonomous agents
- software agents
- lessons learned
- resource allocation
- video games
- mobile agents
- artificial agents
- decision making
- distributed agents
- agent model
- key issues
- real world
- dynamic environments
- incomplete information
- emerging technologies
- interacting agents
- coalition formation
- reasoning process
- mechanism design
- agent systems
- learning agents
- game theory