Grey Island: Immersive tangible interaction through augmented reality.
Ziyi GongGeping WangQiong WuPublished in: DSC (2019)
Keyphrases
- tangible interaction
- augmented reality
- virtual reality
- multi user
- mixed reality
- human computer interaction
- virtual environment
- virtual world
- real environment
- learning environment
- three dimensional
- interaction design
- virtual objects
- real scenes
- head mounted display
- learning experience
- live video
- user interface
- fiducial markers
- computer generated imagery